﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SocketChat.Core.Sockets
{
    [Serializable]
    public enum MsgType
    {
        /// <summary>
        /// 心跳
        /// </summary>
        HeartBeat = 0,

        /// <summary>
        /// 客户端链接到服务器的登记
        /// </summary>
        CheckIn = 1,

        /// <summary>
        /// 心跳回应
        /// </summary>
        HeartBeatRespond = 2,

        /// <summary>
        /// 普通消息
        /// </summary>
        Msg = 3,
    }
}
